![]() However, it is not effective against higher-health troops such as the Valkyrie. The Poison can deal with enemy counters well, and can counteract enemy placements of Minions or other small troops. On the other hand, the Poison works well with the Graveyard.However, some Skeletons that spawn right next to the Princess Tower will still be able to attack it once, as the first attack speed of a Skeleton is lower than the time required for the Poison to take effect (1 second). A fairly reliable counter to the Graveyard is the Poison, with the Poison covering most of the radius of the Graveyard and being able to one-shot the Skeletons per tick.However, this is still an 8 Elixir push, so only do this if your Ice Wizard has successfully defended against something beforehand. The Ice Wizard can work similarly by slowing down the Crown Tower's attack speed.Their attacks mess with the Crown Tower's attack speed, allowing more Skeletons to spawn before the other ones are killed. However, troops that have stun effects within their main attack (like an Electro Wizard) are very effective to be used with the Graveyard.It is generally not a good idea to pair the Graveyard with a Zap spell, as the stun will cause the tower to retarget onto the Skeletons, weakening the tank-Graveyard synergy.Building a deck with many spell vulnerable cards like the Princess can be useful in indirectly supporting a Graveyard, as the opponent will only be able to use their spell on one of them. Delaying the spell for a bit is more effective than an immediate deployment, as it allows the spell to clip a few more Skeletons. Spells are very effective at defeating several grouped Skeletons.With the help of a Crown Tower, the Mother Witch can not only counter Graveyard, but also create a massive counterpush for a positive Elixir trade, since she one-shots each Skeleton and the Graveyard spawns 14 Skeletons.However, they are susceptible to Zap, Arrows or The Log. As they cover a large area, they can quickly react to the Skeletons that are newly spawned and destroy them before they have a chance to do any damage. A Skeleton Army and Goblin Gang can be great counters to the Graveyard for a 2+ Elixir advantage.They are both fast, the Lumberjack has high hitpoints, allowing him to survive most spells and Guards are resistant to most spells (only being susceptible to Poison and Arrows). Guards and the Lumberjack are great counters to the Graveyard. Effective counters to the Graveyard include Goblins, Lumberjack, Barbarians, Archers, Guards, Valkyrie, Night Witch, Dart Goblin and Minions.A Graveyard has many counters, but most of them can easily be dealt with Poison or Fireball. ![]() This problem can be temporarily solved with a Tornado, as it can pull the units away from the Graveyard and allow the Skeletons to continue dealing damage, though this is a large amount of Elixir to spend. However, this combo is still weak to the types of cards mentioned above. Since the Graveyard can be placed anywhere on the map, it has great synergy with the Miner, as the Miner can immediately tank for the Skeletons as they decimate the tower.However, this strategy can be effectively countered with an area damage unit such as a Valkyrie or swarms like Guards to handle the Skeletons and a high damage per second unit such as a P.E.K.K.A to handle the tank. The Giant will tank the damage from the princess tower while the Skeletons destroy the tower. ![]()
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